#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>

#define ROWS 11
#define COLS 11
#define row 9
#define col 9
#define esaygame 10


void displayboard(char board[ROWS][COLS], int x, int y);
void initboard(char board[ROWS][COLS], int x, int y, char c);
void setcun(char board[ROWS][COLS], int x, int y);
void findcun(char board[ROWS][COLS],char boards[ROWS][COLS], int x, int y);
int tongjicun(char board[ROWS][COLS],int x, int y);